Unity / C# / Technical leadership

Portfolio — 2026

Amr
Saleh.

Senior Unity Developer & Technical Lead

I build gameplay systems, multiplayer experiences, and tools that help teams bring ambitious games to life.

9+ years in game developmentVR / PC / Mobile platformsGiza, Egypt · Malta permanent resident

01 / Selected work

Systems behind
the experience.

Professional projects, developer tools, and experiments in gameplay and interaction.

02 / Experience

An engineer with
a design mindset.

My work spans Unity and C# development across mobile, PC, VR, and AR—from prototypes and reusable tools to production gameplay and live multiplayer systems.

I work closely with designers and artists to explore implementation approaches, assess feasibility, and make practical performance and design trade-offs. As a technical lead, I combine hands-on development with code reviews and support for fellow engineers.

MSc Game Design · Uppsala UniversityArabic · English (IELTS) · SwedishBased in Giza, Egypt · Permanent residence in Malta

07/2023 — 04/2026

Senior Unity Developer

Highstreet

Led the Unity team on Calamity. Owned core gameplay systems, reviewed code, developed multiplayer features, and maintained the backend and dedicated server infrastructure.

11/2021 — 05/2023

Unity Developer

Dephion B.V.

Owned the Habtic content builder and implemented its UI with UI Toolkit. Developed mini-games, maintained the mobile application, and delivered features and production fixes.

03/2018 — 09/2020

Lead Gameplay Developer

KandooZ Studio · Co-founder

Led VR/AR gameplay, AI, and UI development, including Project Lily. Shipped VR Racing on Steam and the educational VR title EdVRd.

08/2017 — 03/2018

Junior Game Developer

Appsinnovate

Worked on Visa's City of Dreams for Google Play, an AR application for Nissan Egypt, and an STC Saudi Arabia training simulation using Unity and C#.

03 / Expertise

Built for real-time.

Technical depth across the game client, content workflows, and supporting infrastructure.

01 / Gameplay & architecture

Systems that evolve.

Modular gameplay, VR interaction, game AI, and reusable tools. Practical architecture that supports new features and collaboration.

Unity · C# · OOP · Design patterns
Physics · Game AI · Editor tools
VR / AR · FMOD · Vuforia

02 / Multiplayer & performance

Connected experiences.

Data-oriented development and multiplayer systems, with a focus on profiling, efficient execution, and production maintenance.

DOTS / ECS · Jobs · Burst
Netcode for Entities · Multithreading
AWS GameLift · Multiplay · Node.js

03 / Platforms & delivery

From tools to players.

Mobile builds, content authoring, UI, and asset workflows. Technical guidance and code reviews that help a team deliver together.

Android / iOS · PC · VR
Addressables · URP · UGUI · UI Toolkit
Git · Agile / Scrum · Code review

04 / Get in touch

Let's build
something worth playing.

Open to Senior Unity Developer and Technical Lead opportunities, and conversations about your next game.